games – the 90s
:star: Vib-Ribbon (PSX)
:star: :star: Quake 3 Arena (PC)
The first “3D” instalment of the series. Very impressive, very tough, very R-Type.
:star: Shogo: Mobile Armor Divison (PC)
:star: :star: Quake 2 (PC)
Warcraft 2 – Tides of Darkness
I never played this game, it is just sitting on my shelf catching dust. I guess I bought it because I kinda liked the first Warcraft. I am very happy I never got hooked on WoW. People spend ridiculous amounts of time (and money) playing these MMORPG – this is not my kind of fish!
Tomb Raider (PC / PSX)
:star: Sony PlayStation (PSX)
:star: Cannon Fodder (PC)
This game is simply wrong. Yet fun to play 🙂
:star: Doom 2 – Hell on Earth (PC)
:star: Secret of Mana (1994) (Super Nintendo)
Originally released in 1993 this masterpiece came to Europe in 1994. I really like this game, even though it had more of a lasting impact on my little brother IMHO. Taping the soundtrack to listen to it while role playing with pen & paper is quite nerdy 😀
Try playing this 320×240 pixel strategy game nowadays. It’s almost impossible to imagine how people could have played this! 🙂 I never really tried to conquer the game. Some wood chopping and building was fine, but as soon as the enemy was able to create conjurers I stopped playing. Loosing isn’t fun 😉 I liked Populous a lot better and played lots of maps (can’t remember whether I did beat all 500).
Some sort of a puzzle jump and run strategy game. You get the idea? 😉
A basic maze shooting game. Doesn’t ring to many bells thinking about it.
Playing this you really could feel the difference between my 386 SX 25 and Helge’s 486 DX 33 … plus he had a Thrustmaster joystick! I was never into the simulation genre too much, but still I enjoyed quite a few missions.
:star: Eye of the Beholder 2 – The Legend of Darkmoon
Oh how I hated this game. I bought this with my own pocket money (as well as the pretty bad Corporation). Got home very excited, started playing and didn’t really know what to do (picking apples? come on!), how to fight, died a few times and shelved the game.
Super Nintendo (Entertainment System)
:star: :star: :star: Ultima 4 (PC) (originally released 1985, I played the 1992 Ultima 1-6 CD-Rom edition)
:star: :star: Ultima Underworld (PC)
Wow, this realy boosted the first person shooter genre. There may have been other 3D games, but non with such fast pace, great graphics, enthralling gameplay and a plot that forced Germans to play this game behind closed doors 😉 Great fun and the foundation for my fascination for id games.
My first Zelda encounter. This is is one of the best games I played, but my love for this title is nothing compared to my brother’s fanatic engrossment. I kinda guess it’s a psychological thing. I used to badger him when he played the game (like “What, you are dead again? How can someone not beat that boss?”). He was something like 10. I feel bad thinking about that today, but I guess that’s how kids are and it made him try really hard thus becoming an excellent “Link to the Past” player. Got stuck? Call Tim. Today, it’s one of his favourite games ever. He replays it as often as I do Turrican. So, in the end it was all … for the greater gooooood 😀
:star: Gods (Amiga)
This game started a little revolution, All game mags praised it through the roof and I got addicted instantly, too. (unfortunately so did my mum, thank good this time it wasn’t as bad as with Shanghai)
:star: Shadow Dancer (Amiga)
:star: Spindizzy Worlds (Amiga)
The unofficial successor to Silkworm, this time from a top down perspective. I liked the 1988 original far better.
One of my all time favourite games. Awesome game design, stunning graphics and a score so brilliant I have it on CD.
A fun little game. It made you feel bad (at least it did me feel bad) shooting all those Japanese guys with your fighting jet. A fun war game almost always makes you feel bad. Except Nuclear War 😀
An excellent vertical space shooter with awesome graphics and a brilliant soundtrack. Exceptionally hard, almost impossible to beat without cheating.
:star: :star: Cadash (Arcade) (released 1989)
I got mesmerized by this arcade box in the summer of 1990 and did spend something like a hundred bucks exploring the caves in search for the princess… now I have the original PCB in my cellar 😎
A big disappointment, almost unplayable and very frustrating. Remembering the cover art I can’t even figure out any more what made me buy this game in the first place …
Throw a Frisbee at your opponent as long as he falls of his platform. Sorry, I could only get hold of the Atari ST version screenshots. From memory, they are pretty similar 😉
An excellent arcade conversion of a fun isometric comic shooter. Hilarious all all the way from the title to the gameplay. You don’t get the title joke? Try to scribble that on a 3½ inch disk label … ‘s top.
:star: :star: Eye of the Beholder (PC / Amiga)
A nice jump’n run / adventure mix and one of the more impressive gameboy titles. Can be considered a Ghost’n Goblins spin-off.
A fun platform jump’n run that was already ancient when I played it. I don’t mind playing old games, as long as they are fun!
A somewhat philosophical approach to the adventure genre, but still a wonderful Lucasarts game.
:star: :star: Monkey Island (Amiga / PC)
:star: North Sea Inferno (Amiga)
It was one of the graphical most stunning games of the time. The score was also great. This is all I can remember 😉 … and “ten pints”
Another arcade beat’em up. Never really liked them …(except Street Fighter 2 and Soulblade)
A great game in single player, an awesome one in multi player. I guess a few Competition Pros got wrecked playing this! “Ice Cream! Ice Cream!”
A fantasy game, that combined 2D jump’n run elements and 3D dragon flying stages. Appealing for the eye at the time.
Rainbow Art’s share in the R-Type universe. Underwater though.
Second instalment of Rainbow Art’s R-Type shmup “inspired” games, in space again 🙂
386 SX 25
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